Dinogen Wiki

The scenario settings can be found at the "Settings" tab at the Scenario Editor, by clicking on "New Setting" button. The majority of the available settings are boolean data types (true or false).

New Setting
  • airdropTimer - int
  • bAllowBotSettings - boolean (Allows bot settings to be changed in the menu)
  • allowFactions - enum
  • ambience - enum
  • bAllowBots - boolean
  • bAllowClassSelection - boolean
  • bAllowDinosaurInteract - boolean
  • bAllowDinosaurPickups - boolean
  • bAllowGameModeSelection - boolean (Allows the game mode to be changed)
  • bAllowJoinInProgress - boolean (Allows Players to join when the game is in progress, for multiplayer only)
  • bAllowMapSelection - boolean (Allows the map to be changed, please note that the map objects will be reset to defaults)
  • bAllowRespawns - boolean
  • bAllowRevives - boolean
  • bAllowSpectators - boolean
  • bDeathmatch - boolean
  • bDebug - boolean
  • bDisableRespawnTimer - boolean
  • bEarnMoneyForKills - boolean
  • bHardcore - boolean
  • bDisableMoneyDrops - boolean
  • bDisableTriggers - boolean
  • bFriendlyFire - boolean
  • bHideDefaultStoreCrate - boolean
  • bHideDinosaurAlertIcons - boolean
  • bHideMinimap - boolean
  • bHidePlayerHealth - boolean
  • bMapVehicles - boolean
  • bMapWeapons - boolean
  • bOverrideSpawnPoints - boolean
  • bPreventEditing - boolean
  • bRandomAirdrops - boolean
  • bShowPlayerMoney - boolean
  • bHidePlayerHealth - boolean
  • bSpawnProtection - boolean
  • bTeam - boolean
  • bUnlimitedAmmo - boolean
  • bUseKillFeed - boolean
  • bUseTeamSpawns - boolean
  • botFaction - enum
  • botSkill - enum
  • bUseTeamSpawns - boolean
  • botTeam - int
  • bots - int
  • boxes - int
  • emitter - int
  • fadeInTime - int
  • forest - int
  • maxCrates - int
  • maxDroppedWeapons - int
  • maxFlashTime - int
  • maxPawns - int
  • maxPickups - int
  • maxPlayerMoney - int
  • maxSpawners - int
  • maxStunTime - int
  • maxSurvivalCars - int
  • maxSurvivalDinosaurs - int
  • maxSurvivalEnemies - int
  • maxSurvivalHelicopters - int
  • maxSurvivalTanks - int
  • maxSurvivalTurrets - int
  • maxTurretsPerPlayer - int
  • maxVehicles - int
  • music - enum
  • money - int
  • playerDamageMultipliers - object
  • playerTeam - int
  • preGameTimer - int
  • respawnTime - int
  • scoreLimit - int
  • timeLimit - int
  • timeLimitWinningTeam - int
  • vehicleRespawnTime - int
  • weaponRespawnTime - int
  • worldType - enum