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Human characters have the option of choosing from four different classes, each with differing loadout that optimize them for particular types of combat. These are listed below:

Assault[]

#REDIRECT [[Assault]]

Players that use the Assault class have access to a plethora of weapons and equipment that allow them to excel at all aspects of combat. However, this makes them generalists, not specialists, and as such they do not excel as hard as an equivalent of another class.

Commando[]

Commando Dinogen

The Commando class focuses on the use of explosives, both in offensive and defensive capabilities. They perform best in mid-range combat against groups of weaker enemies, but can tweak their equipment to focus on heavy damage for hard targets, such as LAVs, tanks, and large dinosaurs.

Support[]

Support Dinogen

The Support class provides is a team player, albeit one that brings some heavy firepower of its own to bear. They have access to heavy LMGs to provide covering fire, as well as the most diverse tactical equipment, which can resupply allies (and yourself!) with ammo, or provide other defensive benefits.

Hunter[]

Hunter Dinogen

Hunters are equipped for long-range engagements, and generally have access to the best anti-dinosaur equipment. Their equipment also allows them to serve in reconnaissance and sabotage style roles, which can effectively shutdown lock-on capable and automated weapons systems, reveal enemies on the map, and disable enemy HUDs.

All items (3)

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